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InformationEdit

The Research Lab can be used to upgrade certain aspects of Troops, Tech, Ammo and Defensive Buildings, at the cost of gold. Unlike other mastery upgrades, Research Lab skills do not increase the cost of training a unit.

IN-GAME DESCRIPTION: The Research Lab allows you to unlock skills for your Troops and Defensive Towers! Upgrade the Research Lab to increase skill level limits.

StatsEdit

  • Cost: (See table below)
  • Health: (See table below)
  • Size: 3x3 tiles
  • Structure Type: Normal
  • Survivor Benefits: No
Level Health Cost (Gold) Upgrade Time Palace Requirement Picture
1 225 10,000 5m 5 ResearchLab-Lvl1
2 250
(+25)
100,000 30m 6 ResearchLab-Lvl2
3 275
(+25)
250,000 4H 7 ResearchLab-Lvl3
4 300
(+25)
1,000,000 12H 8 ResearchLab-Lvl4
5 325
(+25)
2,000,000 2D 9 ResearchLab-Lvl5
6 325
(+25)
3,000,000 4D 10? ResearchLab-Lvl6

ResearchEdit

TroopsEdit

Grunt

RLab-Icons-Speed
Fleet Footed: Grunts with Fleet Footed dash across the battlefield with (#)% enhanced movement speed.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Speed
1 Lvl 1 50,000 2H 5%
2 Lvl 1 100,000 4H 10%
3 Lvl 2 200,000 10H 15%
4 Lvl 2 400,000 16H 20%
5 Lvl 3 750,000 1D 25%
6 Lvl 4? 1,000,000 1D 6H 30%
7 Lvl 6 2,000,000 2D 12H 35%
RLab-Icons-Defense
Blast Resistant: Blast Resistant Grunts shrug off (#)% of damage from the explosive power of Mortar shells.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Resist
1 Lvl 2 100,000 10H 10%
2 Lvl 2 200,000 16H 20%
3 Lvl 3 400,000 1D 30%
4 Lvl 3 750,000 1D 6H 40%
5 Lvl 4 1,000,000 1D 12H 50%
6 Lvl 5 1,500,000 2D 60%
7 Lvl 6 3,000,000 4D 70%

Assassin

RLab-Icons-Range
Steel Stars: Assassins with master crafted Steel Stars can attack from greater range, increasing range by (#) units.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Range
1 Lvl 1 100,000 2H 0.125
2 Lvl 1 200,000 4H 0.25
3 Lvl 2 400,000 10H 0.375
4 Lvl 2 700,000 16H 0.5
5 Lvl 3 1,000,000 1D 0.625
6 Lvl 3? 1,500,000 1D 6H 0.75
7 Lvl 6 3,000,000 2D 12H 0.875
RLab-Icons-Defense
Dodge: Assassins receive advanced combat training, allowing them to take (#)% less damage from Kunai Tower shots.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Resist
1 Lvl 2 100,000 10H 10%
2 Lvl 2 250,000 16H 20%
3 Lvl 3 500,000 1D 30%
4 Lvl 3 750,000 1D 8H 40%
5 Lvl 4 1,250,000 1D 16H 50%
6 Lvl 5 2,000,000 2D 60%
7 Lvl 6 4,000,000 4D 70%

Ninja

RLab-Icons-Speed
Ninja Speed: With Ninja Speed, stealthy Ninja Troops reach their targets (#)% faster.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Speed
1 Lvl 1 50,000 2H 5%
2 Lvl 1 100,000 4H 10%
3 Lvl 2 300,000 12H 15%
4 Lvl 2 600,000 1D 20%
5 Lvl 4 1,250,000 2D 25%
6 Lvl 5 2,000,000 3D 30%
7 Lvl 6 4,000,000 6D 35%
RLab-Icons-Special
Resistance: Ninjas trained in Resistance use their willpower to overcome stun and freezing effects.
Level Lab Requirement Cost (Gold) Upgrade Time
1 Lvl 4 2,000,000 3D

Samurai

RLab-Icons-Defense
Glancing Blow: Physically tough and well armored, Samurai use Glancing Blow to deflect (#)% of cannon damage.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Defense
1 Lvl 1 50,000 2H 10%
2 Lvl 1 100,000 4H 20%
3 Lvl 2 200,000 12H 30%
4 Lvl 3 400.000 1D 40%
5 Lvl 4 750,000 1D 12H 50%
6 Lvl 6? 1,200,000 2D 60%
7 Lvl 6 2,400,000 4D 70%
RLab-Icons-Damage
Beast Slayer: Beastslayer Samurai attack Beasts with extra ferocity, doing (#)% additional damage.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Damage
1 Lvl 3 400,000 1D 5%
2 Lvl 3 500,000 1D 6H 10%
3 Lvl 4 750,000 1D 12H 15%
4 Lvl 4 1,000,000 1D 18H 20%
5 Lvl 5 1,250,000 2D 25%
6 Lvl 6 1,750,000 2D 6H 30%
7 Lvl 6 3,500,000 4D 12H 35%

Thief

RLab-Icons-Special
Avoid Traps: Thieves trained to Avoid Traps can reveal all types of enemy traps without setting them off.
Level Lab Requirement Cost (Gold) Upgrade Time
1 Lvl 4 1,250,000 2D 12H
RLab-Icons-Damage
Greedy: Greedy Thieves are expert looters who stuff their swag bags with enemy gold and sushi (#)% faster than usual.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Damage
1 Lvl 2 100,000 10H 5%
2 Lvl 2 200,000 16H 10%
3 Lvl 3 400,000 1D 15%
4 Lvl 4 750,000 1D 12H 20%
5 Lvl 5 1,000,000 2D 25%
6 Lvl 6 1,500,000 2D 6H 30%
7 Lvl 6 35%

Ice Demon

RLab-Icons-Defense
Hard Ice: Hard Ice Demons coat themselves with the coldest of ice, increasing their health by (#)%.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Health
1 Lvl 2 100,000 10H 5%
2 Lvl 2 200,000 16H 10%
3 Lvl 3 400.000 1D 15%
4 Lvl 4 750,000 1D 12H 20%
5 Lvl 5 1,000,000 2D 25%
6 Lvl 6 1,500,000 2d 6h 30%
7 Lvl 6 35%
RLab-Icons-Special
Deep Freeze: Ice Demons trained in the Deep Freeze technique keep their victims frozen (#)% longer.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Freeze
1 Lvl 4 500,000 1D 5%
2 Lvl 4 750,000 1D 6H 10%
3 Lvl 5 1,000,000 1D 12H 15%
4 Lvl 5 1,250,000 2D 20%
5 Lvl 6 1,750,000 2D 12H 25%
6 Lvl 6 30%
7 Lvl 6 35%

Twister

RLab-Icons-Special
Spin Cycle: These rapidly spinning Twisters maintain their spin time 5 - 35% longer, drawing enemy fire.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Spin Time
1 Lvl ? 200,000 12H 5%
2 Lvl 3? 300,000 18H 10%
3 Lvl 4 500,000 1D 15%
4 Lvl 4 750,000 1D 6H 20%
5 Lvl 5 1,000,000 1D 12H 25%
6 Lvl 6 1,500,000 2D 30%
7 Lvl 6 3,000,000 4D 35%
RLab-Icons-Damage
Cyclone: The fearsome Cyclone Twisters do 5 - 35% increased damage to targets in their spin range.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Damage
1 Lvl 5 500,000 1D 5%
2 Lvl 5 750,000 1D 6H 10%
3 Lvl 5 1,000,000 1D 12H 15%
4 Lvl 6 1,250,000 2D 20%
5 Lvl 6 1,500,000 2D 12H 25%
6 Lvl 6 2,000,000 3D 30%
7 Lvl 6 4,000,000 6D 35%

TechEdit

Ninja Bomb

RLab-Icons-Damage
Bunker Buster: Bunker Buster Ninja Bombs use unstable explosives that do (#)% extra damage to walls.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Damage
1 Lvl 1 50,000 2H 5%
2 Lvl 1 100,000 4H 10%
3 Lvl 2 200,000 12H 15%
4 Lvl 3 400,000 1D 20%
5 Lvl 4 750,000 1D 12H 25%
6 Lvl 5? 1,000,000 2D 30%
7 Lvl 6 2,000,000 4D 35%
RLab-Icons-BlastRadius
Kaboom: Ninja Bombs with Kaboom have a (#)% increased blast radius that can harm multiple walls.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Radius
1 Lvl 3 400,000 1D 10%
2 Lvl 3 500,000 1D 6H 20%
3 Lvl 4 750,000 1D 12H 30%
4 Lvl 4 1,000,000 1D 18H 40%
5 Lvl 5 1,250,000 2D 50%
6 Lvl 6 1,700,000 2D 6H 60%
7 Lvl 6 3,400,000 4D 12H 70%

Ninjet

RLab-Icons-Speed
Afterburners: Ninjets with Afterburners speed across the map, reaching their targets 5 - 35% faster.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Speed
1 Lvl 2 200,000 10H 5%
2 Lvl 2 400,000 16H 10%
3 Lvl 3 750,000 1D 15%
4 Lvl 4 1,250,000 1D 12H 20%
5 Lvl 5 2,000,000 2D 12H 25%
6 Lvl 6 3,500,000 3D 30%
7 Lvl 6 7,000,000 6D 35%
RLab-Icons-Defense
Chaff: Ninjets with Chaff use advanced countermeasures to reduce the damage from Rocket Launchers by 10 - 70%.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Defense
1 Lvl 4 500,000 1D 10%
2 Lvl 4 750,000 1D 6H 20%
3 Lvl 5 1,250,000 1D 12H 30%
4 Lvl 5 1,750,000 2D 40%
5 Lvl 6 2,500,000 2D 12H 50%
6 Lvl 6 4,000,000 3D 60%
7 Lvl 6 8,000,000 6D 70%

Healer

RLab-Icons-Speed
Medivac: Medivac trained Healers speed towards their wounded allies (#)% faster.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Speed
1 Lvl 3 300,000 12H 5%
2 Lvl 3 500,000 18H 10%
3 Lvl 4 750,000 1D 15%
4 Lvl 4 1,000,000 1D 6H 20%
5 Lvl 5 1,250,000 1D 12H 25%
6 Lvl 6 1,600,000 2D 30%
7 Lvl 6 3,200,000 4D 35%
RLab-Icons-Defense
Combat Medic: Healers trained as Combat Medics are (#)% tougher and can better survive enemy fire.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Defense
1 Lvl 5 500,000 1D 5%
2 Lvl 5 750,000 1D 6H 10%
3 Lvl 5 1,000,000 1D 12H 15%
4 Lvl 6 1,250,000 2D 20%
5 Lvl 6 1,500,000 2D 12H 25%
6 Lvl 6 2,250,000 3D 30%
7 Lvl 6 4,500,000 6D 35%

Tank

RLab-Icons-Defense
Heavy Metal: With armor plating increasing their health by 5 - 35%, these Tanks are nearly impossible to stop.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Health
1 Lvl 4 300,000 12H 5%
2 Lvl 4? 500,000 18H 10%
3 Lvl 5? 750,000 1D 15%
4 Lvl 5? 1,000,000 1D 6H 20%
5 Lvl 1,250,000 1D 12H 25%
6 Lvl 6 2,000,000 2D 30%
7 Lvl 6 4,000,000 4D 35%
RLab-Icons-Damage
Bulldozer: Bulldozer Tanks slam into enemy walls with increased impact, doing 10 - 40% extra damage.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Damage
1 Lvl 6 500,000 1D 10%
2 Lvl 6 750,000 1D 6H 15%
3 Lvl 6 1,000,000 1D 12H 20%
4 Lvl 6 1,250,000 2D 25%
5 Lvl 6 1,500,000 2D 12H 30%
6 Lvl 6 2,000,000 3D 35%
7 Lvl 6 5,000,000 6D 40%

Big Boomer
"COMING SOON!"

AmmoEdit

Scatter Shot

RLab-Icons-Damage
Multi Ball: Multi Ball Scatter Shots add an additional (#) balls to each shot, hitting more targets.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Balls
1 Lvl 1 400,000 16H +1
2 Lvl 2 750,000 1D +2
3 Lvl 4 1,250,000 1D 12H +3
4 Lvl 6 3,000,000 3D +4

Big Shot

RLab-Icons-BlastRadius
Big Impact: Packed with extra explosives, these Big Shots have (#) increased blast radius.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Radius
1 Lvl 3 500,000 1D 1.6
2 Lvl 3 750,000 1D 8H 1.7
3 Lvl 4 1,250,000 1D 16H 1.8
4 Lvl 4 1,750,000 2D 1.9
5 Lvl 5 2,250,000 2D 12H 2.0
6 Lvl 6 3,000,000 3D 2.1
7 Lvl 6 6,000,000 6D 2.2

Ice Shot
"COMING SOON!"

Heal Shot
"COMING SOON!"

On Fire Shot
"COMING SOON!"

Defensive BuildingsEdit

Dragon Cannon

RLab-Icons-Range
Rifled Barrels: Cannons with high tech Rifled Barrels can strike enemies at greater range, increasing range by (#) units.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Range
1 Lvl 1 50,000 2H 0.2
2 Lvl 1 100,000 4H 0.4
3 Lvl 2 200,000 10H 0.6
4 Lvl 2 400,000 16H 0.8
5 Lvl 3 750,000 1D 6H 1.0
6 Lvl 3? 1,250,000 2D 1.2
7 Lvl 6 2,500,000 4D 1.4
RLab-Icons-Damage
Tech Buster: Special Tech Buster ammo allows Cannons to smash through mechanized enemies dealing (#)% extra damage.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Damage
1 Lvl 2 100,000 12H 10%
2 Lvl 2 200,000 18H 15%
3 Lvl 3 400,000 1D 20%
4 Lvl 3 750,000 1D 12H 25%
5 Lvl 4 1,000,000 2D 30%
6 Lvl 4? 1,500,000 2D 6H 35%
7 Lvl 6 3,000,000 4D 12H 40%

Kunai Tower

RLab-Icons-Damage
Armor Piercing: Kunai with Armor Piercing rounds do (#)% increased damage to all targets they strike.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Damage
1 Lvl 1 100,000 4H 5%
2 Lvl 1 200,000 10H 10%
3 Lvl 2 400,000 16H 15%
4 Lvl 2 700,000 1D 20%
5 Lvl 3 1,000,000 1D 12H 25%
6 Lvl 4? 1,500,000 2D 30%
7 Lvl 6 3,000,000 4D 35%
RLab-Icons-Range
Aerodynamic: Kunai with Aerodynamic rounds cut easily through the air, increasing range by (#) units.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Range
1 Lvl 2 100,000 12H 0.2
2 Lvl 2 250,000 18H 0.4
3 Lvl 3 500,000 1D 0.6
4 Lvl 3 750,000 1D 12H 0.8
5 Lvl 4 1,250,000 2D 1.0
6 Lvl 5 1,700,000 2D 6H 1.2
7 Lvl 6 3,400,000 4D 12H 1.4

Demon Mortar

RLab-Icons-BlastRadius
High Explosive: High Explosive Mortars use a volatile warhead that creates a larger blast radius (#) on impact.
Level Lab Requirement Cost (Gold) Upgrade Time Blast Radius
1 Lvl 1 100,000 4H 1.6
2 Lvl 1 200,000 8H 1.7
3 Lvl 2 400,000 18H 1.8
4 Lvl 2 750,000 1D 12H 1.9
5 Lvl 4 1,500,000 2D 2.0
6 Lvl 5? 2,000,000 2D 6H 2.1
7 Lvl 6 4,000,000 4D 12H 2.2
RLab-Icons-Range
Longshot: Longshot Mortars use longer barrels to propel their warheads further, increasing range by (#) units.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Range
1 Lvl 3 500,000 1D 0.2
2 Lvl 3 700,000 1D 8H 0.4
3 Lvl 4 1,000,000 1D 16H 0.6
4 Lvl 4 1,500,000 2D 0.8
5 Lvl 5 2,000,000 2D 12H 1.0
6 Lvl 6 2,750,000 3D 1.2
7 Lvl 6 5,500,000 6D 1.4

Rocket Launcher

RLab-Icons-Defense
Hardened: Hardened Rocket Launchers are especially resistant to damage from enemy ship Ammo reducing damage by (#)%.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Resist
1 Lvl 2 200,000 4H 10%
2 Lvl 2 400,000 8H 20%
3 Lvl 3 750,000 18H 30%
4 Lvl 4 1,000,000 1D 12H 40%
5 Lvl 5 1,500,000 2D 50%
6 Lvl 6 2,000,000 2D 6H 60%
7 Lvl 6 4,000,000 4D 12H 70%
RLab-Icons-Damage
Ice Breaker: Ice Breaker Rocket Launchers use super heated rockets to devastate enemy Ice Demons dealing (#)% extra damage.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Damage
1 Lvl 4 500,000 1D 5%
2 Lvl 4 750,000 1D 8H 10%
3 Lvl 5 1,250,000 1D 16H 15%
4 Lvl 5 1,750,000 2D 20%
5 Lvl 6 2,250,000 2D 12H 25%
6 Lvl 6 3,000,000 3D 30%
7 Lvl 6 6,000,000 6D 35%

Ice Tower

RLab-Icons-Defense
Snow Fort: Ice Towers with Snow Fort have (#)% increased health to protect against enemy attacks.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Health
1 Lvl 6 500,000 1D 5%
2 Lvl 6 750,000 1D 6H 10%
3 Lvl 6 1,000,000 1D 12H 15%
4 Lvl 6 2D 1,250,000 20%
5 Lvl 6 1,500,000 2D 12H 25%
6 Lvl 6 2,500,000 3D 30%
7 Lvl 6 5,000,000 6D 35%
RLab-Icons-Damage
Cold Snap: The intense cold from Ice Towers with Cold Snap does (#)% extra damage to all enemy targets.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Damage
1 Lvl 4 300,000 12H 10%
2 Lvl 4 500,000 18H 20%
3 Lvl 5 750,000 1D 30%
4 Lvl 5 1,000,000 1D 6H 40%
5 Lvl 6 1,250,000 1D 12H 50%
6 Lvl 6 2,000,000 2D 60%
7 Lvl 6 4,000,000 4D 70%

Storm Tower

RLab-Icons-Range
Storm Sense: Storm Sense Storm Towers detect enemies from (#)% greater distance, letting them activate sooner.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Range
1 Lvl 3 300,000 12H 5%
2 Lvl 3 500.000 18H 10%
3 Lvl 4 750,000 1D 15%
4 Lvl 4 1,000,000 1D 6H 20%
5 Lvl 5 1,250,000 1D 12H 25%
6 Lvl 6 2,000,000 2D 30%
7 Lvl 6 4,000,000 4D 35%
RLab-Icons-Damage
High Voltage: High Voltage Storm Towers have larger capacitors and do (#)% extra damage to enemies.
Level Lab Requirement Cost (Gold) Upgrade Time Bonus Damage
1 Lvl 5 500,000 1D 5%
2 Lvl 5 750,000 1D 6H 10%
3 Lvl 5 1,000,000 1D 12H 15%
4 Lvl 6 1,250,000 2D 20%
5 Lvl 6 1,500,000 2D 12H 25%
6 Lvl 6 2,000,000 3D 30%
7 Lvl 6 5,000,000 6D 35%

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